Revamped Phoveus, Hero, Equipment Adjustments and more
With the onset of the new Mobile Legends: Bang Bang Patch 1.8.86 Update in the Advanced Server, developers have made some interesting hero balance changes, along with the revamp of Phoveus, the underperforming MLBB fighter-hero. Along with these big changes, there will be a few battlefield and equipment adjustments in the game too. Let us break down more on this update.
Revamped Phoveus
Frequently punishing enemies who blink or dash and performing continuous Ultimate are the core features of Phoveus. Therefore, devs at MOONTON Games have decided to retain these features in the revamped Phoveus, while optimizing the experience.
Firstly, there is a complete redesign of all of Phoveus’ skills. The goal is to give Phoveus more active abilities to force enemies to move. Additionally, when skills hit multiple enemies simultaneously, Phoveus can cast his Ultimate back-to-back to turn the tide of battle.
For the Phoveus image overhaul, the Advanced Server updates for this week will prioritize updating his model and visual effects. The portrait and other resources will also be completed in subsequent patches.
Passive – Astaros Eye
Phoveus can detect any enemy hero that blinks, dashes or is displaced near him every certain amount of time, after which he gains a burst of Movement Speed and his next Basic Attack will allow him to charge at the target and knock them back.
Skill 1 – Demonic Impact
Phoveus slams his monolith into the ground, dealing damage to enemies in the area along with a short but significant slow. If this skill hits an enemy, Phoveus will have a reduced cooldown of the next Demonic Impact, and leave behind an Astaros Eye that pulls enemies in the area to the centre and deals damage. It removes the shield gained from hitting an enemy hero.
Skill 2 – Dark Wave
Phoveus lowers his monolith and unleashes a wave of demonic power in the target direction, knocking enemies airborne and dragging them toward him while dealing damage.
Ultimate – Infernal Pursuit
This skill has no cooldown but can only be cast on displaced enemies within a certain amount of time. Phoveus leaps up and slams down at the target, dealing massive damage to enemies in the area while recovering a certain amount of his Lost HP.
Mobile Legends Patch 1.8.86 Update: Hero Adjustments
Zhuxin (Adjusted)
Passive (↑)
- Max Crimson Butterflies: 20 >> 30
- Mana Restored by Crimson Butterflies: 0.33s >> 0.25s
Attributes (↓)
Base Physical Defense: 25 >> 20
Skill 2 (↑)
Damage Interval: 0.33s >> 0.25s
Ultimate (↓)
- Removed Shield Effect
- Damage Interval: 0.5s >> 1s
Yi Sun-shin (Buffed)
Skill 1 (~)
- Cooldown: 11-9.5s >> 9.5-7s
- Control Immunity Duration: 1s >> 0.4s (match the displacement duration)
Skill 2 (↑)
Cooldown: 11s at all levels >> 11-8.5s
Chou (Buffed)
Passive (↑)
- Distance Movement Required to Enhance Basic Attack: 10 >> 5
- New Effect: Enhanced Basic Attack can reduce the enemy’s defence by 15 for 3s up to 2 stacks.
Skill 2 (↓)
Removed the effect of increasing Physical Penetration on himself.
Ultimate (↓)
Max Knockback Distance of the First Stage: 5 >> 4
Yve (Buffed)
Skill 1 (↑)
Damage Bonus: 140% Magic Power >> 150% Magic Power
Skill 2 (↑)
Slow: 25%, up to 50% >> 30%, up to 60%
Nana (Adjusted)
Skill 2 (↑)
- Skill Foreswing Time: 0.2-1s >> 0.5s
- Magic Defense Reduction of Transformed Enemies: 25% >> 25%-35%
- Slow for Transformed Enemies: 30% >> 50%
- New Effect: Removes Movement Speed boost on the target.
Ultimate (↓)
- Slow Effect 50% >> 30%
- Damage: 440-660 +160% of Total Magic Power >> 400-600 +140% of Total Magic Power
Xavier (Nerfed)
Skill 1 (↓)
- Mana Cost: 70-120 >> 60-90
- Damage Bonus: 130% of Total Magic Power >> 100% of Total Magic Power
Aurora (Buffed)
Skill 1 (↑)
- Base Damage: 350-550 >> 400-700
- Hailstone Damage: 40-60 >> 40
Luo Yi (Nerfed)
Ultimate (↓)
Cooldown: 50-40s >> 60s at all levels
Alice (Buffed)
Role
Tank/Mage >> Mage/Tank
Attributes (↑)
Base Mana: 493 >> 750
Esmeralda (Nerfed)
Attributes (↓)
- Physical Defense Growth: 7.3 >> 5.8
- Magic Defense Growth: 4 >> 2.5
Gloo (Buffed)
Skill 1 (↑)
- Effect Adjustment: Recovers 4% of Max HP when the explosion hits a target.
- Effect Adjustment: Double the amount of HP recovered (from 6% – 8% of Max HP) when the explosion hits a hero.
Jawhead (Buffed)
Passive (↑)
- Max Stacks of Mecha Suppression: 10 >> 6
- Each stack of Mecha Suppression increases all damage taken by enemies: 1% >> 2%
Skill 2 (↑)
Base Shield: 375-1000 >> 500-1000
Alucard (Nerfed)
Passive (~)
Physical Damage: 80 +125% of Total Physical Attack >> 140% of Total Physical Attack
Ultimate (↓)
Hybrid Lifesteal Gained:15%-30% >> 10%-30%
Leomord (Buffed)
Enhanced Skill 2 (↑)
- Cooldown: 7s at all levels >> 7s-6s
- Skill Damage: 300-400 +50% of Total Physical Attack >> 300-500 +60% of Total Physical Attack
Joy (Buffed)
Ultimate (↑)
Cooldown: 32s >> 24s
Aamon (Buffed)
Skill 2 (↑)
Cooldown: 15-12.5s >> 13-11s
Fredrinn (↓)
Ultimate (↓)
Cooldown: 7-5s >> 10-6s
Barats (↓)
Passive (↓)
Physical and Magic Defense Increase: 4-10 >> 3-9
Chip (Buffed)
Skill 1 (↑)
Shield increased when hitting multiple targets: 25% >> 40%
Ultimate (↑)
Connecting Portal Spawn Location: Beside allies at 4 units >> Beside allies at 2.6 units
Moskov (Nerfed)
Passive (↓)
Basic Attacks no longer reduce the cooldown of Skill 2.
Natan (Nerfed)
Ultimate (↓)
- Damage Inherited by Shadow: 35%-40% >> 30%-40%
- Attack Effect Inherited: 70% >> 35%
Beatrix (Buffed)
Attributes (↓)
Physical Attack Growth: 11 >> 9.5
Skill 1 (↑)
Reduced the delay between switching weapons by 50%.
Wanwan (Nerfed)
Attributes (↓)
Basic Attack Speed: 1.13 >> 1.08
Rafaela (Buffed)
Reduced Mana cost.
Skill 1 (↑)
Mana Cost: 85-145 >> 45-70
Skill 2 (↑)
Mana Cost: 100-150 >> 80-120
Mobile Legends Patch 1.8.86 Update: Battlefield and System Adjustments
Jungle Area Adjustments
Devs are hoping to increase the cost for some heroes to invade the enemy jungle in the early game, and provide a safer farming environment for some junglers who are weaker in the early game.
Jungle Area Protection in the first 2 minutes of the match: Damage taken by the jungler in their jungle is reduced by 15% >>Damage taken by all our heroes in the enemy jungle is increased by 20%.
Equipment Adjustments
Winter Crown (↓)
Attributes (↓)
Adaptive Attack: 60 >> 45
Clock of Destiny (~)
Unique Passive – Destiny (~)
- Stack Condition: Deal Magic Damage >> Deal Magic Damage to heroes
- Duration of Each Stack: 3s >> 5s
Battlefield Adjustments
AFK Determination Criteria
Any in-match AFK behaviour will affect the experience of other players in a match. Therefore, devs have adjusted the criteria for determining in-match AFK behaviour to be stricter.
Emblem Adjustments
Temporal Reign (↓)
- The current effects of the Temporal Reign talent are a bit too strong. We want to keep its feature while reducing its power.
- Reduce Skill Cooldown by 2 >> 1.5
Check out our other articles on Mobile Legends: Bang Bang (MLBB).
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