Equipment Adjustments for the Project NEXT 2024 Update
With the new Project NEXT 2024 Update set to arrive later this year, the Mobile Legends: Bang Bang (MLBB) developers aim to make some big changes to the current items in the game. Along with the revamped Equipment, the developers at MOONTON Games aim to add new items to the game, as well. These item adjustments and introductions are introduced in the Advanced Server after a discussion with the players on Layla’s Workshop. Let us break down more about Patch 1.8.68 Update in Mobile Legends in detail.
Mobile Legends Patch 1.8.68 Update: Equipment Adjustments
These items changes, new and revamped items will provide a more diverse set of choices for heroes of each class. For a better experience with the new equipment, your previous equipment setups with optimized equipment will be reset to default. We have also changed most of the default setups to match the equipment adjustments.
Players can send the devs some feedback through Layla’s Workshop and other channels. The devs will also continue to make adjustments to equipment effects, stats, icons, and in-game visual effects.
New Items
Sky Piercer
Developers want to give Assassins a riskier but more rewarding choice to make the early game fight more intense.
Equipment Attributes
- +60 Adaptive Attack
- +20 Movement Speed
Unique Passive – Lethality
- After dealing damage to an enemy hero, it executes the hero if their HP is lower than 5%.
- One gains 10 stacks of Lethality for each kill and loses 8 stacks for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up 70 times.
Expert Gloves
We added a new component to some adaptive equipment.
Equipment Attributes
+30 Adaptive Attack
Malefic Gun
Developers want to optimize Marksmen’s Basic Attack experience and allow some to make use of their Attack Range and movement to dish out damage in teamfights safely.
Equipment Attributes
- +30 Physical Attack
- +20% Attack Speed
- +15% Crit Chance
Active Skill – Malefic Energy
Increases Attack Range by 15% units for 2s. The duration resets each time a Basic Attack hits a hero. The effect has a 70s cooldown.
Unique Passive – Zeal
Basic Attacks grant 10% Movement Speed for 1s.
Pandora’s Box
Mages don’t have equipment that deals impressive damage to high HP heroes, so we added this equipment that hopefully won’t do too much damage to squishy heroes.
Equipment Attributes
- +70 Magic Power
- +10% Cooldown Reduction
Unique Passive – Seeker
For every 300 Magic Damage dealt to an enemy hero, a projectile is launched at the enemy hero, dealing True Damage equal to 1% of their Max HP.
Merged Items
Glowing Wand and Necklace of Durance
Glowing Wand’s effects are too simple without the damage increase, while Necklace of Durance pales in comparison to the other two pieces of Regen Reduction equipment. Therefore, we removed the Necklace of Durance and added its effects to the Glowing Wand.
Unique Passive – Lifebane (New)
Dealing damage to a target will reduce the Shield and HP Regen effects on them to 50% of normal for 3s.
Price (↓)
1950 >> 2150
Queen’s Wings and Bloodlust Axe
Players have removed Bloodlust Axe and added its effects to Queen’s Wings, which will hopefully fit more Fighters and help them perform low-HP outplays.
Equipment Attributes
- +40 Adaptive Attack
- +600 Max HP
- +10% Cooldown Reduction
- +15% Spell Vamp
Unique Passive – Demonize (Reworked)
When HP drops below 40%, gains 600-2000 Shield (scales with level) and reduces the skill cooldown by 2s. The effect has a 60s cooldown.
Revamped Items
Thunder Belt
Devs want the new Thunder Belt to match more Tank Fighters instead of other heroes and provide enough damage.
Equipment Attributes
- +800 Max HP
- +20 Physical Defense
- +20 Magic Defense
- +20 Movement Speed
Unique Passive – Thunderbolt
- Every 4 seconds, the next Basic Attack will deal an extra 50 + 100% Physical Defense + 100% Magic Defense true damage to the target and surrounding enemies, along with a brief but powerful slow by 99%.
- Each hit on an enemy hero will permanently increase Hybrid Defense by 1.
Twilight Armor
Devs wants to improve the versatility of Twilight Armor against burst damage.
Unique Passive – Twilight
Upon taking more than 800 damage in a single instance, the excess damage beyond that amount is reduced by (0.4% of Max HP)% without cooldown (applies to enemy damage only).
Clock of Destiny
The new Clock of Destiny will help Magic heroes who need both damage and durability, and we also find equipment that grows slowly over time is not suitable for fast-paced gameplay.
Equipment Attributes
- +45 Magic Power
- +400 Max HP
- +800 Max Mana
Unique Passive – Destiny
The Passive gains 5-12 Hybrid Defense (scales with level) each time dealing Magic Damage, stacking up to 6 times for 3s (can gain 1 stack every 0.4s).
Dominance Ice (~)
Devs want it to have similar counter-effects for Fighters and Marksmen who rely on Attack Speed.
Unique Passive – Arctic Cold (~)
- Triggering Condition: Trigger against nearby enemy heroes >> Trigger against attackers upon taking damage
- Attack Speed Reduction: 70% >> 80%
Unique Passive – Lifebane (~)
Triggering Condition: Trigger against nearby enemy heroes >> Trigger against attackers upon taking damage
Black Ice Shield (~)
Unique Passive – Arctic Cold (~)
- Triggering Condition: Trigger against nearby enemy heroes >> Trigger against attackers upon taking damage
- Attack Speed Reduction: 85% >> 90%
Fleeting Time (~)
Developers want it to be an option for Physical and even Tank heroes, as it can also provide enough Cooldown Reduction for Tanks as well.
Equipment Attributes
- +30 Adaptive Attack
- +600 Max HP
- +15% Cooldown Reduction
Winter Crown
Devs want it to be an option for Physical heroes.
Equipment Attributes
- +60 Adaptive Attack
- +400 Max HP
- +5% Cooldown Reduction
New Builds
Sky Piercer, Winter Crown, Fleeting Time, Queen’s Wings
Blood Wings
Devs want it to better improve Mages’ durability at a lower price, making it available in early and mid-game.
Equipment Attributes
+90 Magic Power
Price (↑)
Price: 3000 >> 2100
Unique Passive – Guard
The passive gains an 800 +10%Magic Power shield that will regenerate 30 s after being damaged. The Shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks.
Holy Crystal (↑)
We need new Mage equipment to provide lots of Magic Power after lowering the price of Blood Wings.
Attributes (↑)
Magic Power: 100 >> 185
Price (↓)
Price: 2100 >> 3000
Build Path (~)
Magic Wand needed: 2 >> 3
Ogre Tomahawk (~)
Devs removed the Passive and lowered the price to add it to more Build Paths.
Attributes (↓)
Physical Attack: 30 >> 25
Price (↑)
790 >> 650
Unique Passive – Angry is removed.
Endless Battle (~)
To match the adjustments made to Ogre Tomahawk, developers want heroes that use this as core equipment to build faster.
Attributes (↓)
Physical Attack: 65 >> 60
Price (↑)
2470 >> 2330
New Builds
War Axe (~)
Ogre Tomahawk is added to the Build Path.
Blade of the Heptaseas (~)
Ogre Tomahawk is added to the Build Path.
If you are looking for more useful MLBB content, check these articles.
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