Baldur’s Gate 3: Hardest Rings To Obtain
Baldur’s Gate 3 offers a bounty of splendid magic items to obtain, and some are much harder to get than others. Among these are rings that can grant significant magical powers, or provide a nice stat bonus for players. While players may find luck looting corpses and bartering with vendors, some rings are only obtainable through strenuous means. However, they’re not to be missed.
The paths to obtain these rings are not for the faint of heart, and they can be gathered with varying degrees of difficulty. For players looking for a challenge on their next playthrough, here are some of the most difficult rings to obtain in Baldur’s Gate 3.
Baldur’s Gate 3: 10 Best Rings You Can Get In Act 1, Ranked
Enchanted rings in Baldur’s Gate 3 can provide players with handy perks, and there are plenty to pick up, even in Act 1.
9 Eversight Ring
In a Morgue in the Shadowlands, Guarded By Undead Hordes
- Location: The House of Healing
- Act Two
- Guarded by a tough lock, traps, and undead
The Eversight Ring is a useful ring found in Act Two of Baldur’s Gate 3. It grants the user immunity to being blinded. While it is not the hardest ring to obtain in the game, it’s certainly tough.
The ring is found in the Morgue of The House of Healing, which will generally be encountered towards the end of Act Two. This is hard to obtain because it is found in the cursed Shadowlands, which is no walk in the park, and will require a tough party to endure. The Eversight Ring can be found in an opulent chest after an encounter with undead, and is locked behind a DC 14 Lockpicking check.
8 Crypt Lord Ring
Reward For Slaying Mystic Carrion, The Undead Mummy Lord
- Location: Baldur’s Gate Lower City
- Act Three
- Quest: Find Mystic Carrion’s Servant
The Crypt Lord Ring is a Very Rare ring found in Act Three of Baldur’s Gate 3. It grants the wearer access to the Create Undeadspell, which will raise a mummy that fights alongside players. It can be obtained after completing the Find Mystic Carrion’s Servant quest, but only if Thrumbo survives the ordeal, or his body is looted…
Players must locate the zombie Thrumbo and return it to Mystic Carrion, who is located in a Wardrobe in the Smuggler’s Beach House in the Lower City. An encounter will ensue after being led to the secret basement of Mystic Carrion, which is locked behind a DC 20 Lockpicking check. To obtain this ring players will need to battle through hordes of undead and defeat Mystic Carrion, ultimately freeing Thrumbo, from the twelfth-level mummy lord who packs quite a punch, or at least, his Ancient Servants do.
7 Ring of Shadows
Earned After Finding Oliver Whilst Avoiding Deadly Shadows
- Location: House in Deep Shadows
- Act Two
- Quest: Lift the Shadow Curse
The Ring of Shadows is a great ring to boost the stealth of the adventuring party. It allows the wearer to cast the Pass Without Trace spell once per long rest, which grants a +10 bonus to stealth checks.
This ring can be obtained from the House in Deep Shadows, during Act Two. A little boy named Oliver, who is found on his own in the shadow cursed lands, will want to play hide and seek. Beware, this is no child’s play, as the game will be filled with shadows, which players must defeat if they are spotted. The shadows have a keen eye and make finding Oliver discreetly a tedious task. After beating the game and finding Oliver twice, players will be awarded the Ring of Shadows, which can be exceptionally useful when stealth is of the utmost importance.
6 Shadow Blade Ring
Given By Arabella After Encountering Malus Thorm
- Location: The House of Healing/Camp
- Act Two
- Quest: Find Arabella’s parents
The Shadow Blade Ring allows players to cast Shadow Blade once per short rest, a spell that summons a weapon. It is given as a reward if players embark on the quest to find Arabella’s parents. Her parents will be found, unfortunately deceased, in The House of Healing, where Malus Thorm resides. Whilst a confrontation with Malus Thorm can be avoided, most parties will find them on the receiving end of his Bonesaw and his nurses.
Though defeating him may seem a relatively easy feat, Malus Thorm and his nurses are no easy foes, and will pose a challenge to even seasoned adventuring parties. The Shadow Blade Ring isn’t immediately granted after Arabella is informed about her parents, as she’ll need a few days to cool off before she hands over the ring. Most players will have had to endure Thorm’s treachery by the time they’re slipping this ring on their finger.
5 Band of the Mystic Scoundrel
Deep Within The Jungle, Guarded By Dinosaurs
- Location: The Jungle
- Act Three
- NPCs: Akabi the djinni from the Circus of the Last Days
This ring is obtained through a lengthy process that involves a tricky Djinn, who will attempt to dupe the players. At the Circus of The Last Days in Rivington, which players will encounter in Act Three, the Djinn Akabi will have a rigged game where players must spin a wheel. If players win the game, either by distracting him or by stealing his ring and exposing his scam, he will teleport the character who beats him to the Jungle of Chult.
This is a particularly difficult encounter, as it pits just one party member against a band of hostile Alioramus dinosaurs. Without the rest of the adventuring party to back up whoever is transported, this makes for a tough battle. This ring will allow anyone who wields it to cast an illusion or enchantment spell as a bonus action after hitting a creature with a weapon attack.
4 Orphic Ring
Obtained If Players Opt To Kill Prince Orpheus
- Location: The Astral Prism
- Act Three
- Quest: Free Orpheus
Unlike some other powerful rings that can be obtained in Baldur’s Gate 3, The Orphic Ring is not locked behind a battle, but it can still be difficult to obtain nonetheless. This ring grants the wearer the ability to cast Confusion at level 5, which is an Enchantment spell that can seriously hinder enemies. The difficulty obtaining this ring comes from the weight of the decision that must be made in order to wield it. It can only be retrieved from the body of Prince Orpheus, who is the savior of the Gith and is their best bet at freeing the race from the shackles of the Lich Queen Vlaakith.
7:14
Baldur’s Gate 3: Should You Free Orpheus?
Orpheus’ fate can have a major impact on the conclusion of Baldur’s Gate 3. Here’s what happens if players decide to free him or keep him locked up.
Towards the end of the game, players are presented with a few options. One option is to slay the prince in order to become a mind flayer to destroy the Elder Brain. This decision will condemn the Gith to many more years under the tyrannical rule of Vlaakith, and as such, is an incredibly difficult decision for most players to make.
3 Killer’s Sweetheart
Players Fight Themselves Deep Within The Gauntlet Of Shar
- Location: Guantlet of Shar
- Act Two
- Quest: The Self-Same Trial
The Killer’s Sweetheart ring is a very rare ring that guarantees the wearer a critical hit on an enemy after killing a creature once every long rest. It’s a great candidate to equip on martial chararacters like Astarion, Lae’zel, or Karlach. It can be obtained during the Gauntlet of Shar, which is a series of trails that players must pass before the party can progress on to Baldur’s Gate.
One of the trials involves players facing off against mirror versions of themselves in the Self-Same trial, which is a tough fight that utilizes the players own most powerful abilities against them. It’s no easy feat to beat the Gauntlet of Shar, and it can be one of the tougher encounters in Baldur’s Gate 3.
2 Ring of Feywild Sparks
Found After Killing Auntie Ethel
- Location: Baldur’s Gate Lower City
- Act Three
- Quest: Save Vanra / Avenge The Hag Survivors
The Ring of Feywild Sparks is an exceptionally powerful ring that can be obtained by defeating Auntie Ethel. It guarantees a wild magic surge from Wild Magic Sorcerers after they cast a spell if the Tides of Chaos feature is active. This can turn the tides of battle in an instant, and grant powerful boons to the party.
Be warned though, this could come with some unintended side effects. This ring is difficult to obtain, as Auntie Ethel is far more powerful than she looks. Initially disguised as a sweet old lady, Auntie Ethel is a powerful hag that employs illusion and trickery to best the party in battle. She’s a serious foe to be reckoned with, and has many powerful magical abilities at her disposal. Auntie Ethel is encountered in Act Two and Act Three, but when she drops the ring in Act Three she’s got a bit of an upgrade with higher level attacks, and some magical mushrooms that give her a defense boost. This makes snatching this Ring from Ethel pretty difficult.
1 Burnished Ring
Players Must Kill The Devil Himself
- Location: House of Hope
- Act Three
- Quest: Free Hope
The Burnished Ring is an excellent accessory that grants the user the powers of a lesser Beholder, Paralyzing Ray, once per long rest. This ring is perhaps one of the most difficult rings to obtain and keep. It is found in The House of Hope, during Act Three of the game, and is found when players attempt to free Hope, the Dwarven Cleric, from the grasp of Raphael. She is guarded by two spectators and a huddle of imps. One of the Spectators will drop this ring.
Baldur’s Gate 3 Villain Tier List
Baldur’s Gate 3 has a variety of villains players will meet on their journey, but some of these fiends are better, more memorable foes than others.
While the Spectators themselves are not a particularly tough battle, in order to keep this ring for future encounters, players will have to defeat Raphael before leaving the House of Hope. This is no easy task, as Raphael is one of the most powerful characters players may find themselves facing off against in Baldur’s Gate 3.