A Buggy yet ambitious BR title
Indus Battle Royale Mobile is a revolutionary battle royale title, developed exclusively in India by Pune-based studio, SuperGaming, offers a lot of unique features, setting it apart from other existing BR titles on the market. The game upon its release has already been the subject of criticism and controversy. Henceforth, I decided to try it out to check whether the criticism was warranted or not. So, In this Indus Battle Royale Mobile review, I will share my impressions of the game and offer an honest rating.
For this review, I played Indus Battle Royale Mobile on both Motorola G32 and iPhone 13, accumulating a total of 18 hours of playtime. This allowed me to explore all the features present in the game on both a low-end and high-end device, enabling a detailed analysis. This will be a mixed review filled with both negative and positive remarks.
If you are recently starting with the game, we have also covered the Indus Battle Royale Mobile Beginners Guide to help you with the basics and have explained the Grudge System present in the game. Also, remember to go through our Redeem codes article to grab some freebies along the way. Additionally, should you face any in-game issues, go through our customer support article to connect with the game’s official support team.
Indus offers a unique approach with its gameplay mechanics
Starting with the review, let’s dive into the gameplay experience of Indus Battle Royale Mobile. This fast-paced battle royale shooter game brings a lot of unique features to the table, including the Grudge system and two-win conditions that enhance the competitive nature of the game.
The introduction of the Grudge system adds an exciting layer to the game, allowing you to seek revenge on those who have eliminated you in previous matches or defend yourself against enemies who have a grudge against you.
Another standout feature is the Cosmium Clutch mechanics, where collecting the Cosmium will lead to an instant victory for your team, which appears in the final circle of the match. This not only elevates the stakes during each match but also pushes you to develop new strategies on the fly. The added pressure, combined with the game’s fast-paced nature, provides a thrilling gameplay experience.
Apart from this, the game generally follows the classic battle royale format, where you drop from the battleship with your teammates to a specific location on the map. From there, you will have to explore and gather weapons, gear, utilities, and ammunition. After that, it’s up to you, whether you want to rush enemies or adopt a more strategic playstyle and aim to get the Cosmium.
While all of these may sound good to you, the gameplay itself lacks in various departments, including gunplay and not having basic mechanics like leaning and going prone. Additionally, there is only one vehicle in the game as of now, a bike known as Tofaan which isn’t very smooth and enjoyable to ride around the expansive Virlok map.
On paper, everything is great about the game and it also aims to provide a unique battle royale experience. However, it struggles with laggy elements and poor optimization, which can lead to a frustrating gameplay experience, especially on low-to-mid-end devices. Additionally, the unsmooth controls and unpolished gunplay hamper the overall enjoyment. I wouldn’t want to invest more time in this game, as it doesn’t feel that much rewarding like PUBG/BGMI or Call of Duty Mobile.
The Graphics look impressive on paper, but fall short in-game
I was hoping for impressive graphics given all the reveals and game artwork, but I was utterly disappointed upon entering the game. While I am not bashing Free Fire, we certainly don’t need another dull, cartoonish game with sub-par texture and environmental color scheme. For instance, in Apex Legends Mobile, even roaming around the map was enjoyable with its vibrant and stunning graphics.
In this game, you will have a very tough time exploring and engaging in battles on the massive Virlok map, which is the only map present in the game. The graphics would have been acceptable a few years ago, but they fall short of today’s standard, especially considering the massive budget they had to develop the game.
While the Indo-futuristic concept is very good, the subpar graphics and visuals, character models, and environment designs aren’t enough to appeal to someone to switch from their current battle royale titles. For instance, I play CODM a lot but despite its own issues it still provides everything necessary for a pleasant gaming experience, something this game lacks heavily.
The game needs to level up its optimization massively
For a game that is exclusively developed in India, it’s disappointing that they didn’t focus more on the Indian market in terms of optimization and gameplay. While they have targeted the Indian fanbase with Indian-themed skins, battle passes, avatars, weapons, and whatnot, they seem to forget that not every Indian has access to a high-end device or even a mid-end device.
And the fact it’s not even about a decent phone, this gameplay is overall laggy and its optimization is very bad. I expected at least a decent game optimization, but the game failed to meet that expectation even in this department.
Playing on low to mid-end devices results in significant lag and there isn’t much difference even after using a high-end device. They have heavily marketed it as Made in India to capitalize on the Indian audience, but this lack of technical consideration is a missed opportunity.
Sliding mechanics are smooth but the game lacks proper Controls and UI
The game features controls similar to other battle royale games out there, but it feels very unpolished and the gunplay is not smooth, making it difficult to pull off any crazy plays. I somehow managed to unlock TDM and Mini-TDM, and the experience is still lackluster.
You just don’t feel the thrill of shooting someone, the control feels chunky, and the aim assist is rubbish. Although I must say the movement is somewhat alright with decent sliding mechanics. I expected the Control and UI to be decent, given the resemblance to other games of the category, but it was very disappointing. For a game with such budget allotment and the hype built up over the last few years, it’s very disappointing, to say the least.
You can choose to spend on the IAPs without being forced to
The in-game store offers a variety of items, including Epic and Legendary Lotus Crates, Lucky Spin, Premium cosmetics, Cosmic Store, and more which are beautifully designed. The only thing they have done very well is the addition of local Indian flavor to the game, introducing avatars like Rakshas, Kali Billi, Rana, and Baldev, as well as weapon skin sets like Horn Ok Please, which can be obtained through crates.
The store is filled with a wide range of items, right from Common to Legendary, which could tempt you to spend money. However, the game doesn’t force you to make in-game transactions of any sort, as you can easily enjoy a full free-to-win playstyle without spending a dime.
And even if you want to spend, there are affordable options like the Daily Value pack or the Daily Lotus pack. Additionally, the Battlepass, currently themed on the Diwali festival, offers plenty of good rewards. For a new game, the pass is well-designed, offers value-for-money items, and is reasonably priced compared to other games.
Final Verdict
Indus Battle Royale Mobile is a game with lots of potential, boasting unique features like the grudge system, two ways to win the game, Indian-themed in-game items, and more. While the game shows promise and could compete with many leading Battle Royale games available in the market, it does need more polishing and attention.
Upon its release, like many others, I was also eager to try it out, as no Indian game has ever received this level of hype and support from fans, except the PC title Raji, which received positive reviews globally. However, the game failed to live up to its hype and has rightfully received several negative reviews, inviting controversy.
The main area needing improvement is the gameplay itself. If they optimize it properly in future updates, then it could truly shine. I recommend you to give it a try and experience it for yourself.
Gameplay Mechanics – 6.5
Graphics and Music – 5
Controls and UI – 6
Game Optimization – 5
Free-to-play Elements – 7.5
6
Average
While Indus shows promise and could compete with the leading BR titles games, it calls for more polishing and attention, with the gameplay itself demanding an improvement.
That’s all from us for the Indus Battle Royale Mobile Review! Did you find my Indus Battle Royale Mobile Review helpful? Do let us know in the comments!
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